AI Insights · Timothy · October 2025
Top Snake Games Performance in Latin America Q3 2025
Explore the performance trends of the top 5 snake games in Latin America during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top snake games on a unified platform in Latin America showcased varied performance trends based on data from Sensor Tower.
Gecko Out by Rollic Games saw a remarkable increase in both revenue and downloads. Weekly revenue climbed from around $1K to nearly $9.8K by the end of September. Downloads peaked mid-quarter with a high of 84K, before settling at around 38K. Active users mirrored this trend, starting at 7.6K and rising steadily to over 143K.
SSSnaker from HABBY experienced a gradual decline in revenue, starting at approximately $2.7K and ending at $2.1K. Weekly downloads were minimal, not exceeding 109, while active users remained stable around 33K to 35K throughout the quarter.
Snake Clash! by Supercent, Inc. maintained consistent revenue, hovering around $1.2K to $1.6K. Downloads remained robust, peaking at over 410K initially and closing the quarter at 285K. Active users started strong at over 2.5M, with a slight decline to approximately 2.17M by the quarter's end.
Snake.io - Fun Online Snake from Kooapps showed stable revenue around $1K, while downloads were consistently high, peaking at 588K. Active users started at 3.5M, dipping slightly to 3.3M by the end of September.
Little Big Snake: Slither Game by LittleBigSnake, Inc faced a downward trend in revenue, starting at $873 and dropping to $455. Downloads followed a similar pattern, decreasing from 4.8K to 2.1K. Active users also saw a decline from 27K to 17K by the end of the quarter.
For more detailed insights, visit Sensor Tower's platform.